Void Runner

Endless 3D runner over a neon grid. Thread the gaps, grab pickups, survive the speed-up.

genre
Endless runner
engine
Three.js
status
playable
input
keyboard · mouse · touch · gamepad
controls
← → / A D steer · mouse or drag to steer · P pause
year
2026
runs on
any modern browser
Play now

Sound starts muted. Toggle it in the player bar.

Devlog

A one-button-pair runner: steer left and right across seven lanes, don't hit anything, and see how long the speed curve lets you last.

  • Speed you can feel. Speed eases from 26 towards 76 units/s on an exponential curve (time constant 55 s), so the first minute is generous and the third one is not.
  • Collision that doesn't tunnel. Each frame's travel is split into sub-steps of at most 0.8 units, so fast frames can't skip through an obstacle.
  • Everything is pooled. Obstacles, pickups and spark particles are created once and recycled; nothing is allocated during a run.
  • Rows always have a way through. Each row blocks at most four of the seven lanes, picked at random. Past a certain speed some blocks turn red and drift.
  • Lime cubes are worth +150 and burst into sparks that ride along with the world.

Screenshots

Void Runner title screen over the neon grid and horizon glow
Void Runner title screen over the neon grid and horizon glow
Void Runner mid-run: the ship weaving between obstacle blocks at speed
Void Runner mid-run: the ship weaving between obstacle blocks at speed

Changelog

  • v1.1 · 2026-10-22 · Sound effects (muted by default), gamepad support, Three.js and fonts self-hosted, now served from play.dunoralabs.xyz.
  • v1.0 · 2026-10-10 · First playable build: seven-lane track, pickups, mouse/drag steering, best score saved locally.

Built with

  • Three.js r158 (WebGL), self-hosted
  • Web Audio for engine-free bleeps (synthesised at runtime)
  • The lab bridge (lab-bridge.js) for pause, mute and gamepad from the player overlay

Credits & licences

  • Code, art and sound: original work, made for Dunora Labs. [EDIT: licence for the game code, e.g. MIT or all rights reserved]
  • Three.js: three.js authors, MIT License
  • Space Grotesk font: Florian Karsten, SIL Open Font License 1.1
  • JetBrains Mono font: JetBrains, SIL Open Font License 1.1

Player

man shortcuts

g
games
r
repos
n
lab notes
a
about
/ or Ctrl K
search & jump to anything
?
this help
Esc
close whatever is open

In the player: the game gets the keyboard once you click it. Tab back to the bar to pause, mute or exit.

// rumour has it there's a cheat code.